CubeDodge!
Dodge is a fast-paced indie bullethell game from Argentina, featuring RogueLike elements and a retro aesthetic. Players must weave through intense waves of bullets with precision and reflexes, mastering tight dodges to survive relentless patterns in this adrenaline-fueled action experience.
For ages, the Circles ruled geometry.
They multiplied endlessly, tracing perfect paths around the world’s center: a square space—cold, sharp, and still.
The Circles saw the Square as a flaw: too rigid, too angular, unmoved by their endless spin. So they chose to erase it.
One by one, the Circles began to orbit, drawing closer. Ever since, they’ve launched fragments of themselves, trying to erase what doesn’t belong.
But the Square endures.
Not because it believes it can win, but because it is the last. The last to remember a time when all shapes coexisted. The last to hold a spark of forgotten symmetry.
Every second it survives is one more second that change might still be possible.
And though it knows the end is certain, it would rather fall with edges sharp than ever bend.
How to Play
Use the arrow keys to move.
Press R to restart the level, and ESC to return to the menu.
Press ENTER to buy items.
Collect 100 points to level up. Colleting stars will also give you coins, which you may lose by gettin hit. If you lose all your coins, you die.
If you want the game to end, you need to survive 60 consecutive seconds in the same level.
Known Bugs
None!
Published | 10 hours ago |
Status | Released |
Platforms | HTML5 |
Release date | 10 hours ago |
Author | NeroWork |
Genre | Action, Survival |
Made with | Phaser |
Tags | Bullet Hell, Fast-Paced, Roguelike |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, Subtitles, High-contrast |
Development log
- Dodge Released!10 hours ago
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